Trade Wars!

Okay this will be the home for "signin daily and play your turn when you have time".

Check out whats available, and let me know what you'd Like to add

Postby Chris » Tue Mar 17, 2009 6:46 am

Okay, here's the new board, with combats resolved using the Game Table dice roller as below:
The battle at Red's Tank Factory:
forgemeister rolls Green Tank Attacks Red tank (2d6): [5 + 2] = 7
forgemeister rolls Green Tank Attacks Red tank (2d6): [4 + 4] = 8 (Dead!)

The battle at Red's Oil Factory
forgemeister rolls Green Tank Attacks Red tank (2d6): [6 + 1] = 7

The Battle at Yellow's Tank Factory:
forgemeister rolls Green Tank Attacks Yellow tank (2d6): [6 + 4] = 10 (Dead!)
forgemeister rolls Green Tank Attacks Yellow tank (2d6): [1 + 4] = 5
Image

Let me know if I missed anything. It's Yellow's move.
Fake news report to follow:D
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Postby Darius » Tue Mar 17, 2009 4:40 pm

It was one tank and one plane to your oil:

Plane from yellow's Food factory to Red's Oil Factory
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Postby Chris » Tue Mar 17, 2009 5:59 pm

Right you are! ...and it did destroy one of my tanks as well.

forgemeister rolls Green Plane Attacks Red Tank (3d6): [4 + 4 + 1] = 9

Corrected map:
Image

Note the green circle in Yellow's food factory - Yellow still needs to move in and retake this factory - it is still owned by Green.

NOW its yellow's move. :D

(Nice catch Darius, thanks. :D)
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Postby Kersus » Wed Mar 18, 2009 10:43 pm

Chris wrote:Its a good excuse!

Hah, sorry to continue the OT subject - I had two clogged pipe corners in the basement before hitting the septic - the septic was clear and good. The only thing I can rationalize for the rising water was the water filtration system - but really I don't know. So a couple pipe cuts, some auger work, reseal the pipes and away we go... Well except for cleaning up the mess. :( Overall, not bad. I learned some plumbing. Yea!

Now, why didn't those rolls go so well for me.... it must be the smog from Red's factories affecting my men, and I shouldn't have sent green troops into Yellow. Ah well, revenge and all that. Yellow = rock; Red = hard place.
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Postby Chris » Thu Mar 19, 2009 5:46 pm

Actually - the rolls were about average. Average roll on 2d6 (Tanks attack roll) is 7... and you killed on 2 out of 5... which would be about average. That's why Tanks defend, planes attack. You need twice as many Tanks to attack a factory, and be assured of victory, as there are defending Tanks. You can attack and be reasonably assured of victory on a one-for-one basis with planes, but they are pretty much incapable of repelling an attack.

I would have sent every available unit to attack my plane factory (were I green :D) - that would have crippled me irevvocably... altho this move wasn't bad. :D Those tanks will continue to attack each turn until removed (destroyed by me if I can).

Clinton - Your move dude! Your Tank factory is under attack!
:D
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Last edited by Chris on Thu Mar 19, 2009 5:59 pm, edited 1 time in total.
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Postby Chris » Thu Mar 19, 2009 5:55 pm

(dramatic newsreel introductory music)

World leaders from the developing nations today met in a summit to discuss the unprecedented aggression of Greenland.

Greenland invaded the rest of the planet last Monday, sparing neither civillians nor military units, in what can only be described as an all-out effort to enslave the rest of the world.

"This is a dark day for Redland," President Clark was heard to say in an interview follwing the attacks. "Our people, however, are steadfast; their will, indomitable. We shall repel the Green invader, cutting them out as we would a disease. It will hurt at first, but our nation will heal."

When asked if he thought this was a retaliatory action for the bombing of wheat fields in Greenland, Clark replied,

"We only flew over those fileds in an attempt to raise awareness and unionize the exploited slave labor workforce of Green's downtrodden and socially marginalized agricultural workers, many of whom migrated to Greenland as our nation expanded. These workers needed our help, and we answered the call."

Economic pundits view this world-wide agression from both sides with great apprehension. It is feared that markets might close, and that trade will come to a standstill. They await the response from Yellow, also a besieged nation, before advising market abandonement, but many feel that it is only a matter of time before the world economy collapses.

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Postby clinton » Fri Mar 20, 2009 3:01 am

move one plane to my food factory
and if i can attack with my tank i will
thanks
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Postby Chris » Fri Mar 20, 2009 7:21 pm

Okay the attack in Green's Tank Factory:
forgemeister rolls Yellow Tank Attacks GreenTank (2d6): [4 + 4] = 8 (kill)

and the new map:
Image

and yellow will recieve 5 new Labor Units at the start of his turn for recapturing his factory. This ends the turn.

Green starts the allocation phase with 20 Labor Units (19+1 med facility)
Then Yellow places with 12 Labor Units (6 + 5 bonus+1 med facility)
...and then I place my eleven (10 +1 med facility).

Green trades and moves first this turn.

All factories that have multiple units in them are still currently owned by the countries in which they reside, and Labor Units can be placed there by those countries (Green can place Labor units in his food factory, I can place in Oil or Tank Factory, Yellow can place in his Tank Factory.

The only factory where no Labor Units can be placed is Green's plane factory.

Green is up! (place Labor Units).
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Postby Kersus » Mon Mar 23, 2009 7:41 am

12 on tanks
6 on oil
2 on food
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Postby Chris » Mon Mar 23, 2009 6:11 pm

Okay. Looks like a huge military buildup! (shocking!) We are so boned.

Image

Yelow, place your 6 Labor Units (I made corrections - see below).
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Last edited by Chris on Mon Mar 23, 2009 6:18 pm, edited 1 time in total.
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Postby Chris » Mon Mar 23, 2009 6:18 pm

I forgot! We have to eat!

I will feed 9 - and then get my additional for my tenth (med facility).

Green needs to eat 6 to feed 18, 7 for the 19th... (let me know).

Yellow is unable to feed any but will start with 6 units to place this turn (5 bonus plus a Med facility) map above was corrected but still needs Yellow's "eat" orders... (as you can see)
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Postby Kersus » Tue Mar 24, 2009 1:16 am

This was just missed before our move/attack order last turn and we're going back and doing it now, right?

I will feed all of my labour units.
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Postby Kersus » Tue Mar 24, 2009 1:18 am

Darius wrote:It was one tank and one plane to your oil:

Plane from yellow's Food factory to Red's Oil Factory

I think Darius is paying closer attention than the players. Good show! Perhaps next time we'll have a fourth? Thanks Darius.
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Postby clinton » Tue Mar 24, 2009 12:07 pm

is it my turn?
lol
place all 6 on oil
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Postby Chris » Tue Mar 24, 2009 6:07 pm

Okay, I am going to leave 4 labor Units on planes, and 6 on Food.

Corrected map:
Image

I have added Green's production (Kersus) but still need to know what your 2 R&D commodities will be (they are not on the map as yet).

I have put Yellow's Production on the map as its set.

I have put my (Red) production on the map that is set, but I also have two R&D commodities to choose, and will after Kersus (Green) announces his.

Once those two aspects are in place it will be Kersus Trading phase.
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