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PostPosted: Fri Jan 16, 2009 10:05 pm
by Chris
Ok - my trading phase... I'll send out some deals today.

XXOOCC

PostPosted: Wed Jan 21, 2009 7:56 pm
by Chris
Kersus - Are you getting any of my deal proposals? I send, check my sent box, and they don't show up there. Let me know.

XXOOCC

Play By E-Mail

PostPosted: Sat Jan 24, 2009 10:22 pm
by clinton
just checking in i see nothing as of yet so i'll be back tommorrow....

PostPosted: Sun Jan 25, 2009 4:30 am
by Chris
Not sure what is up with Kersus - kind of awaiting his reply.

XXOOCC

Play By E-Mail

PostPosted: Sun Jan 25, 2009 6:54 pm
by clinton
its cool we all have other stuff going on , he will be with us soon enough to loose or maybe he has forfited his area.....lol...
well i'll see ya tommorrow.

PostPosted: Mon Jan 26, 2009 8:45 pm
by Kersus
Totally sorry. I've replied.

PostPosted: Mon Jan 26, 2009 9:37 pm
by Chris
Ok, I am done. end of trading phase map to follow - along with eating phase.

PostPosted: Mon Jan 26, 2009 9:49 pm
by Chris
Ok - here's the map:
Image

I (Red) need to eat my three food to preserve my nine LUs.

Kersus needs to eat 6 food to keep 16 units, or five food to keep 15 units (one starves).

Yellow is going to starve out and will need to acquire at least one Labor Unit from either a medical facility or thru the conquering of an enemy factory by the end of this turn. If he starts nest turn with no Labor Units, he is out of the game... but he can get five by conquering (being the only player with units in an enemy factory) an enemy factory, or by having units at a medical facility (which gives him one unit per).

Kersus - tell me how many you are feeding, I'll adjust the map, and then you move/attack first this turn.

XXOOCC

PostPosted: Tue Jan 27, 2009 7:29 pm
by Kersus
I'll eat 6 food to keep all green labour units.

PostPosted: Wed Jan 28, 2009 8:43 pm
by Chris
Okay, Kersus (Green) moves first.

Here's the map:
Image

Green has enough oil to move up to 6 tanks two spaces, or 3 planes four spaces.

Couple of clarifications so that everyone remembers.

If you are the only one with units in an enemy factory at the end of your move/attack phase, you get a bonus of 5 Labor Units at the end of the turn. If someone else takes the factory back, they then would also get the five bonus units.

If you no longer own a factory, you can neither produce nor trade for that commodity. Stockpiles, however, and units in play, remain yours.

It takes one unit of any kind to kill one Labor Unit in order to take over a factory. Labor Units "count" as units for determining ownership.

Tip: If you want to trade me food, don't take my food factory. If, however, you want me to starve to death because I can't get any (trade for) food, TAKE my food factory :D.

Your move Kersus. :D
God but I love this game.
XXOOCC

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PostPosted: Wed Jan 28, 2009 11:21 pm
by Kersus
My R&D tank to my Food
Tank factory tank to R&D
Tank factory tank to Oil
Tank factory tank to Airplane Factory
Plane to my oil factory.

PostPosted: Thu Jan 29, 2009 8:14 pm
by Chris
Okay - look at the board, and make sure I have everything right:

Image


Once you say yes, its Yellow (Clinton's) move/attack phase.
Clinton - read your mail first! :D
XXOOCC

PostPosted: Sat Jan 31, 2009 6:15 pm
by Kersus
It's correct except that I'm missing a tank on my tank factory. I had 6 total tanks, and now only 5. I had 4 on my Tank factory and only moved 3 from it.

PostPosted: Sat Jan 31, 2009 6:41 pm
by Chris
Okay - I fixed it. (see above). Please reverify, and then its Clinton's move.
XXOOCC

PostPosted: Sun Feb 01, 2009 10:58 pm
by Kersus
Looks good!