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When Good Villagers Go Bad

PostPosted: Wed Apr 06, 2011 6:57 pm
by Kersus
I thoroughly enjoyed this game at Gary Con III, and was walking through a comic store to see a Heroscape pack on sale. I snagged it and set it out and started thinking about using it for WGVGB. I am a fan of hex based games over measuring tape personally (favorite being Ogre miniatures), and have been "toying" with this idea.


Re: When Good Villagers Go Bad

PostPosted: Thu Apr 07, 2011 7:40 pm
by Chris
The game should work quite well hex-based, but is a bit more strictured. Still let me know how it works out if you run it that way. It SHOULD work.