The most commonly asked question... "What does 'commit actions' mean?"
On any single turn a crewman can commit any ONE of the following actions:
At the Wheel (allows one turn of any degree equal to or less than the Max Turn)
Increase or decrease Speed by one hex (Navigation)
Perpare to repel boarders (Marine Duty)
Move Cannon (arc of fire is 90 degrees - cannon can be moved to change firing arc)
Spot for Cannon firing (improves ability to hit opposing vessel)
You assign each member of your crew ONE of the above tasks at the end of each turn. This is the only type of action they may engage in for the following turn.
Hope that helps...
The guy that runs this chicken outfit.