Trade Wars!

Okay this will be the home for "signin daily and play your turn when you have time".

Check out whats available, and let me know what you'd Like to add

Postby Kersus » Sun May 10, 2009 2:43 pm

Chris wrote:Green should now place his 25 Labor units.

13 tank
12 plane
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Postby Chris » Sun May 10, 2009 8:25 pm

Okay, here's the updated map:
Image

I have also gone thru a chunk of the production phase wherein we receive our goodies. I have already placed Yellow's new tank.

I made three Food, and 8 Planes. I also chose one Oil and one Food from the two R&D facilities I control (hence a stockpile of 4 Food and 2 Oil as I had one left over from last turn).

I have already placed Green's tanks and planes... and so all that remains before the trading phase is for Green to announce which two commodities he will get from the two R&D facilities he controls (You can get either food or oil from these at your discretion, or more tanks and planes if you prefer).

Let me know... and then it will be Yellow's (Darius) trading phase.

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Postby Kersus » Mon May 11, 2009 9:22 am

Both R&D = Oil.
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Postby Chris » Mon May 11, 2009 9:37 pm

(wise choice!)

Okay, here's the new map:
Image

Its now Yellow's trading phase, then mine, then Green's and then we eat.

Yellow - offer any trades you'd like... they can be made via PM, or here publically, but the outcome of any accepted trade must be acknowledged (posted here) by both parties to that trade. If you have no trades, or have finished trading, that must also be announced here on the list/forum.

Yellow (Darius) - any trading?
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Postby Darius » Wed May 13, 2009 8:18 pm

Sorry in Vegas atm . . .

Nothing to really trade, so no trading. If someone wants to give me charity on their trade that is fine :P

I will check back in tomorrow night.
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Postby Chris » Wed May 13, 2009 9:37 pm

I have no trades either...Green? Your (Kersus) trading phase.

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Postby Kersus » Fri May 15, 2009 3:04 pm

No trades.
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Postby Darius » Fri May 15, 2009 9:30 pm

I think I am going to have my labor unit become a cannibal. There must be dead bodies around for him to eat.
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Postby Chris » Mon May 18, 2009 2:22 am

Sorry I missed yesterday.

Eaties time. I will feed 12 Labor with my 4 food. Two starve off on my food factory.
All Green Units starve off. He'll need to take a factory to stay in the game.
All Yellow Units starve off. He'll need to take a factory to stay in the game.
Ok - As Yellow has no oil, he can't move, altho he does automatically attack in those areas under dispute.

In the Yellow Tank factory:
forgemeister rolls Yellow Tank Attacks Green Tank (2d6): [3 + 2] = 5 miss
forgemeister rolls Yellow Tank Attacks Green Tank (2d6): [6 + 3] = 9 kill

In the Green Oil factory:
forgemeister rolls Yellow Plane Attacks Red Tank (3d6): [3 + 6 + 1] = 10 kill
forgemeister rolls Yellow Plane Attacks Red Tank (3d6): [2 + 3 + 3] = 8 miss
forgemeister rolls Yellow Plane Attacks Red Tank (3d6): [2 + 3 + 1] = 6
miss
BUT Yellow has now taken two factories and will get 10 Labor Units at the end of the turn.

That would be the extent of his move and attack phase.

My move and attack.

I will send two planes to the nearby Green R&D facility and attack his tank there:
forgemeister rolls Red Plane Attacks Green Tank (3d6): [3 + 2 + 2] = 7 miss
forgemeister rolls Red Plane Attacks Green Tank (3d6): [3 + 4 + 5] = 12
kill

And then my remaining 6 planes in my Plane factory attack the 4 Green Tanks:
forgemeister rolls Red Plane Attacks Green Tank (3d6): [4 + 4 + 2] = 10
forgemeister rolls Red Plane Attacks Green Tank (3d6): [5 + 6 + 4] = 15
forgemeister rolls Red Plane Attacks Green Tank (3d6): [5 + 5 + 3] = 13
forgemeister rolls Red Plane Attacks Green Tank (3d6): [6 + 2 + 6] = 14
all kills (no labor bonus as I never lost control of that factory)

New Map:
Image

It's Green's move and attack phase, and he needs to take a factory in order to stay in the game.

His move and attack will also signal the end of this turn.

Have at it, Green!
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Postby Chris » Tue May 19, 2009 7:39 pm

Kersus... your move!

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Postby Kersus » Thu May 21, 2009 3:26 pm

A desperate (and nearly final) push against the Axis! Where are my Allied Blue reinforcements?

One Green plane factory plane to Yellow's oil factory.
One Green plane factory plane to Yellow R&D (the one beside the Yellow plane factory).
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Postby Chris » Fri May 22, 2009 1:52 am

Done! ...and again, good choices!

Here's the new map:
Image
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Postby Chris » Fri May 22, 2009 2:01 am

Okay so to start this next turn (I/Red goes first)

Red has 12 plus one for the Med facility I occupy for a total of 13 Labor Units to place.
Green (second placement) has 5 Labor Units to place as he took Yellow's Oil Factory.
Yellow has 10 Labor Units as he took two factories, plus one for the medical facility he occupies (11 total).

I will place...
5 Labor Units in Planes and 8 in Food.

Green place Labor Units, and then Yellow.. and then I will update the map once again. Darius - You can place your 10 Labor Units in any factory in your country that you own (not oil) and there is no movement - they just show up there. Each unit you place in the Tank factory make a tank, each three units you place in planes makes a plane, and each 4 units you place in food makes a food.

Holler if that makes no sense.
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Postby Kersus » Sat May 23, 2009 12:49 am

Green places 4 units on their tank factory and one unit on their plane factory.
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Postby Darius » Sat May 23, 2009 1:09 am

I am going to assume I have 11 labor. 10 from conquest and 1 from medical.

If that is correct, then I will place 8 on food and 3 on tanks.
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