Trade Wars!

Okay this will be the home for "signin daily and play your turn when you have time".

Check out whats available, and let me know what you'd Like to add

Postby Chris » Fri Jan 16, 2009 10:05 pm

Ok - my trading phase... I'll send out some deals today.

XXOOCC
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Postby Chris » Wed Jan 21, 2009 7:56 pm

Kersus - Are you getting any of my deal proposals? I send, check my sent box, and they don't show up there. Let me know.

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Postby clinton » Sat Jan 24, 2009 10:22 pm

just checking in i see nothing as of yet so i'll be back tommorrow....
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Postby Chris » Sun Jan 25, 2009 4:30 am

Not sure what is up with Kersus - kind of awaiting his reply.

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Postby clinton » Sun Jan 25, 2009 6:54 pm

its cool we all have other stuff going on , he will be with us soon enough to loose or maybe he has forfited his area.....lol...
well i'll see ya tommorrow.
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Postby Kersus » Mon Jan 26, 2009 8:45 pm

Totally sorry. I've replied.
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Postby Chris » Mon Jan 26, 2009 9:37 pm

Ok, I am done. end of trading phase map to follow - along with eating phase.
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Postby Chris » Mon Jan 26, 2009 9:49 pm

Ok - here's the map:
Image

I (Red) need to eat my three food to preserve my nine LUs.

Kersus needs to eat 6 food to keep 16 units, or five food to keep 15 units (one starves).

Yellow is going to starve out and will need to acquire at least one Labor Unit from either a medical facility or thru the conquering of an enemy factory by the end of this turn. If he starts nest turn with no Labor Units, he is out of the game... but he can get five by conquering (being the only player with units in an enemy factory) an enemy factory, or by having units at a medical facility (which gives him one unit per).

Kersus - tell me how many you are feeding, I'll adjust the map, and then you move/attack first this turn.

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Postby Kersus » Tue Jan 27, 2009 7:29 pm

I'll eat 6 food to keep all green labour units.
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Postby Chris » Wed Jan 28, 2009 8:43 pm

Okay, Kersus (Green) moves first.

Here's the map:
Image

Green has enough oil to move up to 6 tanks two spaces, or 3 planes four spaces.

Couple of clarifications so that everyone remembers.

If you are the only one with units in an enemy factory at the end of your move/attack phase, you get a bonus of 5 Labor Units at the end of the turn. If someone else takes the factory back, they then would also get the five bonus units.

If you no longer own a factory, you can neither produce nor trade for that commodity. Stockpiles, however, and units in play, remain yours.

It takes one unit of any kind to kill one Labor Unit in order to take over a factory. Labor Units "count" as units for determining ownership.

Tip: If you want to trade me food, don't take my food factory. If, however, you want me to starve to death because I can't get any (trade for) food, TAKE my food factory :D.

Your move Kersus. :D
God but I love this game.
XXOOCC

[/img]
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Postby Kersus » Wed Jan 28, 2009 11:21 pm

My R&D tank to my Food
Tank factory tank to R&D
Tank factory tank to Oil
Tank factory tank to Airplane Factory
Plane to my oil factory.
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Postby Chris » Thu Jan 29, 2009 8:14 pm

Okay - look at the board, and make sure I have everything right:

Image


Once you say yes, its Yellow (Clinton's) move/attack phase.
Clinton - read your mail first! :D
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Last edited by Chris on Sat Jan 31, 2009 6:40 pm, edited 7 times in total.
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Postby Kersus » Sat Jan 31, 2009 6:15 pm

It's correct except that I'm missing a tank on my tank factory. I had 6 total tanks, and now only 5. I had 4 on my Tank factory and only moved 3 from it.
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Postby Chris » Sat Jan 31, 2009 6:41 pm

Okay - I fixed it. (see above). Please reverify, and then its Clinton's move.
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Postby Kersus » Sun Feb 01, 2009 10:58 pm

Looks good!
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